In the News

Your mobile game ad doesn’t always need to rely on a celebrity.

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When Apple launched the iPhone in 2007, the world was immediately changed forever and the web gave way to apps as the leading way people absorbed content. As with most emerging mediums, Hollywood was one of the first forces to take notice of mobile and tap its potential to reach fans. Unfortunately, a lot of these attempts have historically ranged from confusing to ridiculous.

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As a rule of thumb (or thumbs in this case), the better a game is, the stronger its community will be. Anyone who’s recently tuned in to a League of Legends tournament on Twitch or played a heavily modded version of Skyrim can attest to the power of community and user-generated content (UGC) in games.

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How far do you expect to get doing the same things as everybody else? Unless you’re more effective or efficient than the massive contingent of authors submitting to email advertisers, blogging twice a week, and creating a Facebook following, you’re bound to lag behind.

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With Silicon Valley’s second big tech boom, engineers have been in incredibly high demand by startups and tech giants alike. For those who have engineering backgrounds or are studying computer science, the world is your oyster right now.

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Five years young, Pocket Gems is looking for a software engineer to build games, tools, and features.

Applicants must have a BA, BS, MS or PhD in Computer Science or related technical discipline, as well as a foundation in computer science, with strong competencies in data structures, algorithms, software design and OOP.

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Doesn’t time fly?

It was five years ago that San Francisco-based Pocket Gems released its first game. In keeping with the times it was social farming sim Tap Farm. Significantly, it was also a free-to-play title.

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Pocket Gems has been busy both building our next generation of mobile games and proprietary mobile technology. We’ve seen continued success as a mobile game developer since launching in 2009 with each year being more successful than the last. In fact, 2013 was another record revenue year for us. Our mission is to become the world’s premier creator of innovative interactive entertainment for smartphones and tablets.

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Mobile developer Pocket Gems has announced its partnership with Comedy Central and 345 Games to release a new app for the “Ugly Americans” television show, created on the interactive storytelling platform Episode. The app allows users to follow along with their favorite characters from the show, and impact the way the stories unfold via in-app choices.

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In a unique deal that brings some cool brands together, Pocket Gems is partnering with Comedy Central to turn the Ugly Americans animated television comedy series into interactive stories. Those stories will appear as tales on Pocket Gems’ Episode mobile storytelling platform, which has become a format that is well-suited for the way that people are consuming mobile entertainment.

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